About Us Members Unit Listing Events Costuming Resources Forum Contact Us Trading Cards
 

Forum and Costume Controls

   FAQFAQ  SearchSearch  MemberlistMemberlist   UsergroupsUsergroups  medals.php?sid=cac420a73abbdd686d883337f02c5d6bMedals   RegisterRegister   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in

       
REMINDER: Do not change your e-mail address yourself. Please read this first for why.

Old Republic - Havoc Squad Republic Trooper
Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
 
Post new topic   Reply to topic    Rebel Legion Forum Index -> Costume and Prop Making -> Clones of the Republic -> Expanded Universe
View previous topic :: View next topic  
Author Message
MattG (Matt Glasgow)
Naboo Outpost CO
Naboo Outpost CO


Joined: 09 Sep 2011
Posts: 113

Medals: None

PostPosted: Thu Nov 29, 2012 6:31 am    Post subject: Reply with quote

Fully awesome!
Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Thu Nov 29, 2012 6:44 am    Post subject: Reply with quote

I know right?!
_________________

Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Thu Nov 29, 2012 11:42 pm    Post subject: Reply with quote

Let's talk paint colors shall we?

Armor white is actually light gray. Taking opacity mapping into account, the colors are translating into the following...

COLORS:
Main Armor Color: Pantone Cool Gray 1C (or slightly lighter)
Gray Armor Striping Color: Pantone Cool Gray 9C
Orange Rusty Color: Pantone 7598C

The shades of gray appear to be close to dead on. The orange color is difficult to determine until you get it weathered and into the sunlight.

"Why are you providing Pantone colors instead of Home Depot colors?"
Answer: Anyone and everyone can get Pantone color reference books and with that reference book, you can make your own color matches or go find something close.


"How in THE Hell do I match to Pantone colors?"
That's a good question. We purchased a Pantone Solid Colors booklet from Amazon to give ourselves a good reference for matching paint. How closely you match it will depend on what types of paints you use and how determined you are. For the gray colors, there may be a Krylon or Rustoleum out there that matches closely. The orange may be a bit more difficult. We will be mixing automotive colors by computer to match the Pantone colors called out. These paints will be sprayed through air guns and airbrush.

In the end, you may just want to go with white paint and rust orange. I doubt anyone out there will tell you that you are wrong. We just want you to know what the real colors are in the trailers.
_________________

Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Fri Nov 30, 2012 7:28 pm    Post subject: Reply with quote

Colors...



_________________

Back to top
View user's profile Send private message
DarthGM (Phil Maiewski)
Active Legion Member


Joined: 30 Jan 2007
Posts: 328
Location: A Galaxy Far, Far Away
Medals: 2 (View more...)
Silver Star (Amount: 1)

PostPosted: Fri Nov 30, 2012 8:07 pm    Post subject: Reply with quote

Very Cool!
Mr. Green


*ba-dum-crash*
_________________
Host of All Wings Report In: The Official Podcast of the Rebel Legion
Fragments from the Rim: a Star Wars Gaming and Costuming blog
Back to top
View user's profile Send private message
Lazerblade ()



Joined: 17 Aug 2012
Posts: 38
Location: Lakeville, MN
Medals: None

PostPosted: Fri Nov 30, 2012 9:18 pm    Post subject: Reply with quote

I disagree. If you follow the rule below it becomes very clear.

float[][] colorMatrixElements = {
new float[] {2, 0, 0, 0, 0}, // red scaling factor of 2
new float[] {0, 1, 0, 0, 0}, // green scaling factor of 1
new float[] {0, 0, 1, 0, 0}, // blue scaling factor of 1
new float[] {0, 0, 0, 1, 0}, // alpha scaling factor of 1
new float[] {.2f, .2f, .2f, 0, 1}}; // three translations of 0.2

ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);



imageAttributes.SetColorMatrix(
colorMatrix,
ColorMatrixFlag.Default,
ColorAdjustType.Bitmap);

e.Graphics.DrawImage(image, 10, 10);

e.Graphics.DrawImage(
image,
new Rectangle(120, 10, width, height), // destination rectangle
0, 0, // upper-left corner of source rectangle
width, // width of source rectangle
height, // height of source rectangle
GraphicsUnit.Pixel,
imageAttributes);





I ran this equation through my equipment








And I came up with the correct answer. I Think it becomes very clear. Don't you all agree?
Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Fri Nov 30, 2012 10:46 pm    Post subject: Reply with quote

Have you been smoking the marijuana again?
_________________

Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Sun Dec 02, 2012 4:33 am    Post subject: Reply with quote

PROJECT STATUS:
We finished the molds for the visor this weekend and took some test pulls. The visor is cast in 3 parts to ensure easy casting for us. The molds are filled and then we use two pressure pots to relieve any bubbles that might form in the molds. All parts pulled today have been perfect with ZERO bubbles in the resin.



VISOR MOUNTING:
After gluing the visor parts together and sanding off any flashing, we embedded t-nuts into the visor that match up with a hole on the main body of the helmet. A 10-32 screw is inserted and holds the visor to the helmet. These t-nuts are recessed (see pictures below). They will be filled over and blended back into the visor. This method will help make the visor mount strong and give it a positive location rather than gluing it in place. The visor is also removable. We will also, be adding a small wedge under the visor, on the forehead of the helmet, to help support the center of the visor as the two screw points create a pivot. We may go as far as adding 4 screws with t-nuts to the visor to prevent this from happening.





Here you can see the small wedge inserted to help support the visor.

_________________

Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Mon Dec 03, 2012 6:40 am    Post subject: Reply with quote

We cast the visor in 3 pieces using pressure pots to ensure no bubbles in the castings. The 3 pieces are de-molded, trimmed, and assembled. T-nuts are inserted into the visor and glued into place.






_________________

Back to top
View user's profile Send private message
DarthGM (Phil Maiewski)
Active Legion Member


Joined: 30 Jan 2007
Posts: 328
Location: A Galaxy Far, Far Away
Medals: 2 (View more...)
Boston Supporter (Amount: 1)

PostPosted: Mon Dec 03, 2012 3:59 pm    Post subject: Reply with quote

Looking sharp, man!
_________________
Host of All Wings Report In: The Official Podcast of the Rebel Legion
Fragments from the Rim: a Star Wars Gaming and Costuming blog
Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Tue Dec 04, 2012 12:19 am    Post subject: Reply with quote

Thanks very much. This whole project has been a ton of work! Not so much a nightmare as much as just LOTS of work.
_________________

Back to top
View user's profile Send private message
Imrageth (Roman Bela)
Legion Webmaster
Legion Webmaster


Joined: 15 Jul 2012
Posts: 2002
Location: London
Medals: 3 (View more...)
Philippines Typhon Relief (Amount: 1)

PostPosted: Tue Dec 04, 2012 12:24 am    Post subject: Reply with quote

looking good! keep it up
_________________
..:Roman Bela: Imrageth :..
Rebel Legion Webmaster
Legion Costume Judge (Clone Troopers)
Trading Cards Design Team

Back to top
View user's profile Send private message Send e-mail
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Tue Dec 04, 2012 7:17 am    Post subject: Reply with quote

Thanks. We're trying. We've been working every night after work and every weekend, both days. We're getting beat to death by this project. Brutal.
_________________

Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Wed Dec 05, 2012 6:59 am    Post subject: Reply with quote

Alright, here are a few updates....
We've started painting the first pull helmet. We're painting it as a test of the colors we've chosen as "the" colors from the trailer. We are using a 10% lightened Pantone 1C for the base "white" of the helmet. It's a very light grey. It almost appears white until you hold white up next to it.



I know it's difficult to see int the picture, but this is a pure white cloth held next to the helmet.

_________________

Back to top
View user's profile Send private message
postmortem01 ()



Joined: 12 Jun 2009
Posts: 67

Medals: None

PostPosted: Wed Dec 05, 2012 7:02 am    Post subject: Reply with quote

Thundercat337 also found some time to work on the costume today. We decided to use ballistic nylon for the base of the bandolier. The reference photos show a heavy weave fabric that looks very similar to ballistic nylon. The pouches will be molded and cast in the end. The bandolier belt will be sewn ballistic nylon. It will have some adjustment up to 4". The curves are being sewn into the bandolier to ensure a correct and comfortable fit around the armor. This is not just a flat, straight belt.









_________________

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Rebel Legion Forum Index -> Costume and Prop Making -> Clones of the Republic -> Expanded Universe All times are GMT
Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
Page 6 of 8

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can post calendar events in this forum
The Rebel Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While not sponsored by Lucasfilm Ltd., it is Lucasfilm's preferred volunteer Rebel costuming group. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. © 2014 Lucasfilm Ltd. & ™ All rights reserved. Used under authorization.


Powered by phpBB © 2001, 2005 phpBB Group