Forum and Costume Controls

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New Costume standard proposal - Rebel Ground Crew
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Lokrin ()
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PostPosted: Fri Aug 11, 2017 7:10 pm    Post subject: Reply with quote

got the missing pics




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G'nott sH'urr (David Campbell)
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PostPosted: Sat Aug 12, 2017 7:24 pm    Post subject: Reply with quote

For years there was almost no interest in this costume, and now its become quite a topic.

As we have seen on the recent R1 discussion, having more optional creates confusion.

Upon looking at this all again, I think we need three PATHS for this costume as previously mentioned.



Ground support (Rampers and drivers with helmets )

Technical Support (starfighter fuelers and droid handlers no helmet)

Tactics room with Racal minlight headset.

There's nothing that says you cant have all three approved. Mine is with the helmet and belt and shoes. But--I like helmets.
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Toda ()
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PostPosted: Mon Aug 14, 2017 2:31 pm    Post subject: Reply with quote

I would support this concept.

G'nott sH'urr wrote:
For years there was almost no interest in this costume, and now its become quite a topic.

As we have seen on the recent R1 discussion, having more optional creates confusion.

Upon looking at this all again, I think we need three PATHS for this costume as previously mentioned.



Ground support (Rampers and drivers with helmets )

Technical Support (starfighter fuelers and droid handlers no helmet)

Tactics room with Racal minlight headset.

There's nothing that says you cant have all three approved. Mine is with the helmet and belt and shoes. But--I like helmets.

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Iron Edge (Ian Cook)
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PostPosted: Mon Aug 14, 2017 8:38 pm    Post subject: Reply with quote

Sounds good to me Smile
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navarre1095 (CHARLES GRAY)
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PostPosted: Tue Aug 15, 2017 1:09 pm    Post subject: Reply with quote

You gonna be one of those guys that swaps hats and calls it a costume change? Cool
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Iron Edge (Ian Cook)
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PostPosted: Mon Aug 21, 2017 3:23 pm    Post subject: Reply with quote

Yep, not seeing an issue with that. As a BCO I would rather have my members costume variants be reviewed, approved and published than be surprised at a troop with something, substandard.


I have my Tech helmet on the workbench currently and I'm going to try and create some landing light sticks to add a bit more than a "hat swap" to this one.



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navarre1095 (CHARLES GRAY)
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PostPosted: Mon Aug 28, 2017 3:29 pm    Post subject: Reply with quote

I don't have an issue with it either. The 501st Imperial crew costume can also be a TIE reserve, Imperial Navy, TIE Pilot, and Gunner just from swapping out some costume bits.
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Iron Edge (Ian Cook)
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PostPosted: Tue Oct 17, 2017 2:31 pm    Post subject: Reply with quote

Ok DCO/DXO, where do we go from here? Whats the action plan?
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