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kman () Active Legion Member
Joined: 25 May 2016 Posts: 1336 Location: Tarzana, CA Medals: 1 (View more...)
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Posted: Mon Jul 13, 2020 7:35 am Post subject:
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I said it before, and my stance and vote remains accuracy, FWIW. Even if the vintage goggle are not readily available, between resin casts and a free 3D model (Anyone in the world can have them printed for a price comparable to a pair of modern goggle, if they have to use a commercial service, or far less if they have a 3D printer or a friend with one.), I see no reason to allow more modern (and visibly inaccurate) goggles. _________________
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kman () Active Legion Member
Joined: 25 May 2016 Posts: 1336 Location: Tarzana, CA Medals: 1 (View more...)
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Posted: Tue Jul 14, 2020 7:51 pm Post subject:
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I posted this on one of the FB groups, but it should probably go here as well. And perhaps in a separate thread, which I may do later.
I’m fortunate to have a pair of Cebes, but I do think this could be a good option, for a fairly reasonable price even for those who have to use a commercial printing service.
This is a rough print off the printer. I didn’t clean it up other than to tear off the bigger supports (the vent area in particular needs more cleaning up still). To me, it looks like it could be a pretty viable option, once cleaned up a bit (especially those top vents, although a different print orientation might help with that) and painted and weathered! (And obviously with a lens added, which is simple enough)
The model is far from perfect, but I don’t think it will take any more work than we usually lavish on various costume parts to finish. The usual sanding and painting, cut a few small holes for straps and such, cut a lens from plastic, and that’s nearly it. I’ve done far more work on blasters and other props.
The model could use improvement, particularly if someone could clean up the model a bit and add some small missing details (beyond my skills at this point). But even as it is, I think it’s better than using modern goggles that don’t have anything like the right shape.
https://www.thingiverse.com/thing:4122168
So here are the photos of this rough print (not printed at a fine resolution, just draft 0.3 settings and no special tuning), alongside my vintage Cebes.
And one showing it raw on the printer, just for fun:
I might spend a little time finishing these just to see how they turn out completely done. _________________
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Niall () Active Legion Member
Joined: 11 Jun 2018 Posts: 155
Medals: None
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Posted: Wed Jul 15, 2020 9:23 pm Post subject:
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I agree. Now that there's a free 3d print pattern, the goggles are no harder to get than any other greeblie. I would lean toward accuracy since they're such a specific look. |
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PArmstr (Patricia Armstrong-Krauss) Active Legion Member

Joined: 26 Oct 2014 Posts: 1395 Location: Neunkirchen/Saar, Germany Medals: 1 (View more...)
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Posted: Thu Jul 16, 2020 5:27 pm Post subject:
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I also prefer to have more accurate goggles but not everybody in every country may have access to a 3D-printer. Also, some people do not use Facebook and might not be aware of Guillermo googles. If we want people to only use these two types of replica goggles then they should be available in the sales area here in the forum. _________________ RIAD GRRRL-Squad-Leader 2019-present
Costumes: Jawa, RFT ANH, Signals Intelligence Technician, Rebel Vanguard (Hasbro), EA BF1 Female DRT, Senior Officer, Yavin Operations Officer and Trooper, Scarif Marine
WIPs: EA BF 2 Tatooine Specialist, EA BF female Bespin Trooper, 2nd Scarif Marine |
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PArmstr (Patricia Armstrong-Krauss) Active Legion Member

Joined: 26 Oct 2014 Posts: 1395 Location: Neunkirchen/Saar, Germany Medals: 1 (View more...)
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Posted: Wed Aug 12, 2020 7:34 am Post subject:
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Could someone that either has original CEBE 15 goggles or Guillermo replica goggles post the correct measurements here in this post? My friend was not able to print the goggles from the Thingiverse file because the object in the file is very small and he did not know the size of the real goggles. He also had problems figuring out how to print the goggles without a lot of support material on his 3D printer. Perhaps someone could create a tutorial for less experienced people? _________________ RIAD GRRRL-Squad-Leader 2019-present
Costumes: Jawa, RFT ANH, Signals Intelligence Technician, Rebel Vanguard (Hasbro), EA BF1 Female DRT, Senior Officer, Yavin Operations Officer and Trooper, Scarif Marine
WIPs: EA BF 2 Tatooine Specialist, EA BF female Bespin Trooper, 2nd Scarif Marine |
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Kievan Mereel (Sam Coulson) Legion Costume Judge


Joined: 25 May 2007 Posts: 832 Location: Idaho Falls, ID, USA Medals: None
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Posted: Wed Aug 12, 2020 4:28 pm Post subject:
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The goggles should be ~18cm wide, but as it is a 3d file it can be scaled to fit anyone's face. I set the default scaling of the 3d model to be 18cm.
As for proper printing orientation, I've seen it done several ways. The most important parts are structural integrity and smoothness of finish.
For finish, the goggles should be facing up, away from the print bed, so that the visible surface gets the smooth print, and any areas where supports will be removed will be hidden by facing towards the hat, or covered up by the foam gasket.
For strength, the guy who printed them for me did it rotated so that the areas around the nose were horizontal to the print bed, and had continuous strands of plastic as much as possible to reinforce that thin weak area. This meant that there was some support cleanup on the top of the goggles around the detailed vents.
I'm adding these notes to the Thingiverse page. _________________ Legion Costume Judge (RAID) 2019- |
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kman () Active Legion Member
Joined: 25 May 2016 Posts: 1336 Location: Tarzana, CA Medals: 1 (View more...)
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Posted: Wed Aug 12, 2020 7:16 pm Post subject:
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I printed mine with full supports, as you can see in the final photo above.
And yes, Pamela, based on our measurements taken during our chat last night I'd agree 17-18cm wide is about right. Mine are closer to 17.5, but a hair over. Any measurements are a bit fungible, though, as the goggles are VERY flexible so you're really picking what "seems like" the right "spread" as you measure the width. Plus there is a wide skirt around the edge... wider than the model, but thinner, so again, some judgement calls come into play. Every time I measure it, it's a little different, due to this. Sometimes closer to 17, sometimes almost 18 (but usually not quite there).
Really, though, anything in the right ballpark should be fine. Scale it to the wearer, within reason. (Oh dang, I really need to print a kid size version!)
Here are the measurement photos I took last night. (I prefer to work in metric measurements for small props, much simpler than fractions of inches, and most 3D printers work in metric anyway) Text included in case my photos ever go away. (they shouldn't, since I'm hosting them personally, but you never know, plus I won't live forever LOL)
Lens Width, across the front (bend to bend at the top) (140mm):
Goggle height, top of vents to bottom edge (~80mm):
Width, skirt edge to skirt edge (177mm):
Top vent width (this is a "hard part" so should be good as a scaling reference if someone really wants to nail a copy) (15mm):
Width of Goggle body, ignoring the skirt (~160mm, but measurement is a bit suspect due to softness of goggles and awkwardness of holding the goggles, ruler and camera):
Also, just for fun, since I had cleaned up the top vents a bit more (still haven't sanded or painted, obviously), I thought I'd include these photos to show how nicely that top detail comes out, even in a fairly rough print setting (I think I printed at .3 for speed, since this was only intended as a proof of concept)
Hope all this helps others! _________________
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PArmstr (Patricia Armstrong-Krauss) Active Legion Member

Joined: 26 Oct 2014 Posts: 1395 Location: Neunkirchen/Saar, Germany Medals: 1 (View more...)
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Posted: Mon Jan 11, 2021 10:45 am Post subject:
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Well, I never heard back from my friend about the 3D printed goggles so I still cannot really give an opinion about the 3D printed goggles. Instead, my husband has one pair and I have two pairs of Guillermo Carbonell's resin replicas of the CEBE 15. I am very happy with them.
I also want to state that the costume judge has only been approving original CEBE 15 or replicas thereof, such as Guillermo Carbonell's resin replicas or ones made with the Thingverse file, since about May 2020. Please make sure that recruits are aware of this fact so that they do not spend money on goggles that will not be approved. _________________ RIAD GRRRL-Squad-Leader 2019-present
Costumes: Jawa, RFT ANH, Signals Intelligence Technician, Rebel Vanguard (Hasbro), EA BF1 Female DRT, Senior Officer, Yavin Operations Officer and Trooper, Scarif Marine
WIPs: EA BF 2 Tatooine Specialist, EA BF female Bespin Trooper, 2nd Scarif Marine |
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BigFatCat (Geoff Hawley) Active Legion Member

Joined: 22 Jul 2016 Posts: 140
Medals: None
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Posted: Mon Jan 11, 2021 3:48 pm Post subject:
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I'll admit I didn't look very deeply but is this goggle requirement limitation in writing anywhere on these forums, as the standard does not mention this?
I don't see the change stated in here. The new standards proposals mention it explicitly but I don't see the discussion and agreement in those threads.
An earlier line in this topic reads
Quote: | However, if you disagree and think that substitutes should be allowed, this is the place for your voice to be heard.
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We just get indirectly told this is part of the judged standards yet it's not published and immediately visible. If you have rules, make people aware of them. |
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PArmstr (Patricia Armstrong-Krauss) Active Legion Member

Joined: 26 Oct 2014 Posts: 1395 Location: Neunkirchen/Saar, Germany Medals: 1 (View more...)
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Posted: Mon Jan 11, 2021 4:04 pm Post subject:
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I agree that new standards or in this case updated standards should be published before they can be enforced. I am just stating the fact that recruits have gotten "dinged" because of incorrect goggles since about May 2020. I personally know of two. One of them did not re-apply because he was not able to get the goggles before he had to give up the project because of financial problems that were caused by the pandemic. The second one got his first Scarif Marine with other headgear after he got negative feedback because of his goggles.
I think one of the reasons that a CS update was published in the out of date forum and webpage. The last "new" RAID CS on the webpage is from April 2018. The second is that the update of the RFT ANH from August 2018 was never approved and published by the LMOs so no one worked update until recently. _________________ RIAD GRRRL-Squad-Leader 2019-present
Costumes: Jawa, RFT ANH, Signals Intelligence Technician, Rebel Vanguard (Hasbro), EA BF1 Female DRT, Senior Officer, Yavin Operations Officer and Trooper, Scarif Marine
WIPs: EA BF 2 Tatooine Specialist, EA BF female Bespin Trooper, 2nd Scarif Marine |
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Niall () Active Legion Member
Joined: 11 Jun 2018 Posts: 155
Medals: None
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Posted: Mon Jan 11, 2021 5:43 pm Post subject:
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I'm talking to my friend Allen from https://www.etsy.com/shop/AllenAmisCreations about getting a more easily available cast of these on the market. He makes lots of resin cast pieces including the R1 ridged helmet and says he can do these so they're flexible.
I can update more as it develops. _________________ Niall
R.A.I.D. General Staff
Endor Base Regulators XO |
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Captain Solo (Evert Joosse) Active Legion Member

Joined: 30 Nov 2016 Posts: 167 Location: In the cockpit Medals: None
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Posted: Mon Jan 11, 2021 6:40 pm Post subject:
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Deleted. _________________ She may not look like much, but she's got it where it counts. |
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